| For years now the first person shooter scene | | | | I often wonder, if because of the publishing |
| has been dominated solely by the titans of | | | | corporations now expressing major interest in |
| the genre. Counter strike source even today | | | | turnover of the products that the development |
| still holds significant standing, however | | | | teams of all games have been restricted. |
| with titles seemingly approaching what can | | | | Because of course you can never blame the |
| only from a logical standpoint be the end of | | | | programmers, the designers or any other part |
| their franchise potential I find myself | | | | of the team, they are just doing there job, |
| considering the next wave of first person | | | | to refuse to meet a deadline or to refuse a |
| shooters which are surely about to emerge. | | | | idea would have them fired presumably. |
| | | | |
| We have titles like team fortress 2 sending a | | | | With that in mind it is easy to see how the |
| much needed breath of life into the otherwise | | | | creativity of the development teams will now |
| stagnant genre, but if you care to look at | | | | be restricted in order to meet deadlines and |
| the other major active first person shooter | | | | turnover quotas. This is not at all a concern |
| titles it is for me at least concerning that | | | | to most gamers as they like their franchises |
| they seem to all be either sequels or | | | | they have, and that of course is not the |
| mimicry. | | | | issue being addressed, the point at the end |
| | | | of the day is that yes, we have more gamers |
| Call of Duty 4 has recently been released and | | | | coming online every day, we have gamers |
| boasts a incredible amount of potential, | | | | developing their skills every day, so why are |
| however it is that , call of duty 4, and yes | | | | their not more quality major first person |
| although it is based around modern combat, | | | | shooters becoming available? |
| one could argue it is more of the same with a | | | | |
| skin change, just the same as the claim that | | | | I suppose that would be a question that only |
| Battlefield 2142 was exactly that compared to | | | | the development teams could answer, but if |
| Battlefield 2. And the claim could not be | | | | you take into account basic business sense |
| more true, however that is not to say that | | | | then it is easy to see the answer. The |
| the quality of these continuations in the | | | | development teams are funded by their revenue |
| franchise are not entertaining and unique, | | | | gained from previous releases, sponsors, and |
| but it brings you to the question. | | | | at times publishing companies themselves, |
| | | | those companies want to make back there money |
| Are they interested in developing new and | | | | that they have put into developing the game, |
| exciting games? or are they interested in the | | | | and to do so they are adhered to follow |
| yearly turnover of the games franchise? | | | | trends that they created in order to be able |
| | | | to obtain the funding to develop a game in |
| When you start to notice that the publishing | | | | the first place. |
| corporations over the years have been | | | | |
| increasingly slanted towards sales rather | | | | This in the big picture will lead to lack of |
| than quality it is a concerning prospect to | | | | creativity in the genre, as developers will |
| the future of the first person shooter genre | | | | be forced via the business aspect of the |
| and gaming abroad. | | | | industry to continue to pump out sequels or |
| | | | clones of previous first person shooters. |
| Thats not to say that interesting titles are | | | | Sure we are bound to see a few new |
| not about to emerge, we have a crisis about | | | | revolutionary titles thrown into the mix but |
| to land on the Internet any day now, however | | | | given the amount of gamers there are these |
| i look at the effort that they have put in to | | | | days, and given the expanding growth of the |
| the game, the exceptional graphics and the | | | | internet daily, when you sit back and look at |
| hype for the game itself and I think by | | | | the titles we have, compared to the amount of |
| noticing this trend it is highly possible we | | | | gamers or in the developers eyes "customers" |
| will see a crysis 2 within 24 months of | | | | the equation does not add up correctly. Is |
| release. | | | | something rotten in the state of Denmark? |
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