History of Real-Time Strategy Games

Real-time strategy (RTS) games are arguebly thereleased the RTS front suddenly became quiet
most popular genre on PC and rightly so, as theyuntil late 1994, when Warcraft: Orcs and Humans
are highly competitive and long-lasting due to thewas released by Blizzard Entertainment. This
many different ways an RTS can be played.game moved away from the sci-fi aspects oof
Today I want to provide you with a hisory ofDune II and into a magical fantasy world that was
RTS that will give you an idea of where it allthoroughly entertaining. There are two resources
started.to be harvested in this game; lumber and gold.
RTS games are still a fairly new genre comparedThe two would have to be managed successfully
to others because early computer strategy gameinn order to build a mighty war machine. The units
revolved around turn-based strategy, which whilston both sides were essentially mirror images of
fun does not offer the frenetic thrills you caneach other, however they still looked distinctive
expect from an RTS. The following is a discussionfrom each other.
of the most influential RTS games:Command & Conquer- Westwood responded to
Herzog Zwei- Surprisingly enough what is nowthe release of Warcraft in 1995 with the release
considered the first RTS game was in factof Command & Conquer, which was a spectacular
released on the Sega Megadrive back in 1989evolution of the Dune II formula. Command &
instead of the PC. The game focused mainly onConquer could have been released under a
split screen multiplayer action, (Yes that's right adifferent name but Westwood decided it was
split screen RTS) where each player had a maintime to make a fresh game without a license
base with several support bases, the maps alsoattached. Command & Conquer follows the story
consisted of neutral bases that any player couldof a charismatic batle between GDI (Global
capure and use to their advantage. What madeDefence Inititive) and the Brotherhood of Nod, led
Herzog Zwei work on the console is the controlby the ruthless Kane. The game made use of
of a single unit only, with all other units acting ascut-scenes, which were rather cheesy but proved
support,a rather ingenious move that could bea hit with gamers.
implemented in future console RTS games.Conclusion- There you have it these are the most
Dune II- After Dune II was released the RTSinfluential games in RTS gaming history and all
front suddenly became quiet until late 1994, whenexcept Herzog Zwei have spawned various
Warcraft: Orcs and Humans was released bysequels and clones. In this day and age developers
Blizzard Entertainment. This game moved awayoften merge RTS elements into other genres and
from the sci-fi aspects oof Dune II and into ait is not difficult to predict that this trend will
magical fantasy world that was thoroughlycontinue as more advanced technologies are
entertaining. There are two resources to bereleased allowing for more creative expressions
harvested in this game; lumber and gold. The twofrom software developers. The genre may start
would have to be managed successfully inn orderto re-emerge on consoles, as attempts made
to build a mighty war machine. The units on bothrecently have been more successful, Command &
sides were essentially mirror images of eachConquer 3: Tiberium Wars being a good example.
other, however they still looked distinctive fromPlease visit Game Villa for game reviews, news,
each other.features and more.
Warcraft: Orcs and Humans- After Dune II was