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History of Real-Time Strategy Games

Real-time strategy (RTS) games are argueblyWarcraft: Orcs and Humans- After Dune II was
the most popular genre on PC and rightly so,released the RTS front suddenly became quiet
as they are highly competitive anduntil late 1994, when Warcraft: Orcs and
long-lasting due to the many different waysHumans was released by Blizzard
an RTS can be played. Today I want to provideEntertainment. This game moved away from the
you with a hisory of RTS that will give yousci-fi aspects oof Dune II and into a magical
an  idea  of  where  it  all  started.fantasy world that was thoroughly
entertaining. There are two resources to be
RTS games are still a fairly new genreharvested in this game; lumber and gold. The
compared to others because early computertwo would have to be managed successfully inn
strategy game revolved around turn-basedorder to build a mighty war machine. The
strategy, which whilst fun does not offer theunits on both sides were essentially mirror
frenetic thrills you can expect from an RTS.images of each other, however they still
The following is a discussion of the mostlooked  distinctive  from  each  other.
influential  RTS  games:
Command & Conquer- Westwood responded to the
Herzog Zwei- Surprisingly enough what is nowrelease of Warcraft in 1995 with the release
considered the first RTS game was in factof Command & Conquer, which was a spectacular
released on the Sega Megadrive back in 1989evolution of the Dune II formula. Command &
instead of the PC. The game focused mainly onConquer could have been released under a
split screen multiplayer action, (Yes that'sdifferent name but Westwood decided it was
right a split screen RTS) where each playertime to make a fresh game without a license
had a main base with several support bases,attached. Command & Conquer follows the story
the maps also consisted of neutral bases thatof a charismatic batle between GDI (Global
any player could capure and use to theirDefence Inititive) and the Brotherhood of
advantage. What made Herzog Zwei work on theNod, led by the ruthless Kane. The game made
console is the control of a single unit only,use of cut-scenes, which were rather cheesy
with all other units acting as support,abut  proved  a  hit  with  gamers.
rather ingenious move that could be
implemented  in  future  console  RTS  games.Conclusion- There you have it these are the
most influential games in RTS gaming history
Dune II- After Dune II was released the RTSand all except Herzog Zwei have spawned
front suddenly became quiet until late 1994,various sequels and clones. In this day and
when Warcraft: Orcs and Humans was releasedage developers often merge RTS elements into
by Blizzard Entertainment. This game movedother genres and it is not difficult to
away from the sci-fi aspects oof Dune II andpredict that this trend will continue as more
into a magical fantasy world that wasadvanced technologies are released allowing
thoroughly entertaining. There are twofor more creative expressions from software
resources to be harvested in this game;developers. The genre may start to re-emerge
lumber and gold. The two would have to beon consoles, as attempts made recently have
managed successfully inn order to build abeen more successful, Command & Conquer 3:
mighty war machine. The units on both sidesTiberium  Wars  being  a  good  example.
were essentially mirror images of each other,
however they still looked distinctive fromPlease visit Game Villa for game reviews,
each  other.news, features and more.



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