| After that it is as simple as using crusader strike | | | | First of all when approaching a mob the first thing |
| and consecration whenever they are available. | | | | that you are going to want to do is drop |
| When all cool-downs have finished simply repeat | | | | consecration. It has an 8 second cool-down and |
| the process again until the mobs die. This pally | | | | you will want to drop this every time it is active. |
| rotation is guaranteed to give you a high damage | | | | The reason being that it is a very powerful |
| output while raiding and while in dungeons. | | | | damage over time affect that damages |
| The next step will depend on whether you are | | | | everyone within 10 yards of the pally. |
| fighting a single target or a mob. If you are single | | | | Putting out good amounts of damage as a pally is |
| target you will want to pop excorsism starting its | | | | performed very easily in most cases. Their |
| cool-down and hopefully allowing the use of it | | | | combination of AOE and melee talents prepare |
| again before the fight is over. I f you are fighting | | | | them for any situation they may encounter. They |
| mobs you would want to pop divine storm adding | | | | are probably the most resilient and hardest to kill |
| more AOE damage. | | | | of all the WoW characters. As many would say |
| The next thing you should do is drop whatever | | | | they are quite overpowered so learning how to |
| judgment that you are using at the time. This | | | | do moderate to high amounts of damage in |
| way you make sure that whatever benefit your | | | | dungeons and raids should be simple enough. |
| judgment brings will be used the entire fight. | | | | |