| Online computer games are video games
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| | games from being played online into
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| that are played in a network, such as the
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| | play-by-email games.
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| internet or an internal office network.
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| | During the 90's, the internet brought
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| Its popularity started out from small
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| | about many changes in the way online
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| local networks and extended online. As
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| | games are played. It was during this
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| more and more people gained access to the
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| | period that settings and concepts were
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| World Wide Web, online games have
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| | redesigned and given a more urbane
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| likewise been a fast-growing segment for
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| | appeal. Complex graphics were applied to
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| internet-based industries such as
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| | gaming and online matches started as
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| software developers and gaming console
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| | well.
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| manufacturers.
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| | These new concepts also brought about a
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| There are a large number of games
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| | new generation of gamers. Born between
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| available online, ranging from the
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| | the years 1980 and 2001, these advanced
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| simple, text based games to role playing
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| | gamers can play any type of computerized
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| games imbedded with complex graphics and
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| | and video games and are largely adept
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| virtual environments that many players
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| | with the navigation of computer devices
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| can access at the same time. Most online
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| | apart from the inherent savvy over
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| games now have organized online
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| | handheld gadgets. The rise of these
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| communities where its players can
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| | gamers influenced the internet's shift
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| interact with other players; thus,
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| | from that of an information machine into
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| making online games a social activity.
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| | an entertainment media as well.
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| The online games popular during the 80s
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| | Today, computer games online have become
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| include Scrabble Clones, Chess and other
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| | a profitable industry. Websites offering
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| board games. There were also online
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| | games charge monthly fees to web surfers
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| games that had fantasy settings that were
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| | while some maintain their sites through
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| played on a BBS using a modem. However,
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| | the sizeable advertising revenues
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| the high fees charged for online access
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| | obtained from on-site sponsors.
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| diverted the set-up of some of these
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