Video Games for the Brain

I don't play video games. I am not a gamer. Soreading and mathematic exercises to help
when I was asked to try out this new gamestimulate the brain.
Brain Ageâ„¢ by Nintendo I was dubious."Young or old, everyone looks for ways to get a
Will it be frustrating for me?mental edge," says Reggie Fils-Aime, Nintendo of
After decades of exercising players' thumbs,America's executive vice president of sales &
Nintendo is now moving to their minds. Brainmarketing. "Our brain-training series, led by Brain
Ageâ„¢: Train Your Brain in Minutes a DayAge, builds on the popularity of word and number
for Nintendo DSâ„¢ will help players flexpuzzles and acts as a treadmill for the mind."
their mental muscles. Brain Age represents theBrain Age presents players with a series of fun
first in a series of U.S. brain-training titles thatmental brain-training challenges that incorporate
already have taken Japan by storm.word memorization, counting and reading. It even
Brain exercise has been a hot topic lately. Babyincludes sudoku number puzzles, which have
Boomers and test-prepping school kids alike wantbecome extremely popular features in
to challenge themselves. In fact, a recent Timenewspapers around the country. The distinctive
magazine article cited Brain Age in its explorationtouch screen of Nintendo DS lets users write their
of the trend of people looking for ways toresponses, just as though they were using a PDA.
exercise their brains.Players even turn the Nintendo DS sideways to
But Baby Boomers picking up a video gamemake it feel more familiar, like a book. The more
system? It's not as far-fetched as you mightoften users challenge themselves, the better they
think. Three separate titles in the brain-trainingbecome at the tasks and the lower their
series are currently a huge craze in Japan. Each ofestimated DS "brain age."
them has achieved sales of more than 1 millionNintendo's brain-training series of games represent
units, with the most recent title hitting thata cornerstone of Nintendo's aim to expand the
milestone in less than a month. The craze hasworld of video games to new audiences. The
been fueled largely by older players, many ofsecond title in the series, Big Brain Academy
whom had never played a video game system(known as Brain Flex in Japan) offers players 15
before.fun activities that test their brain powers in areas
Brain Age (known as Brain Training in Japan) waslike logic, memory, math and analysis. Up to eight
inspired by the work of Professor Ryutapeople can play with a single game card, and each
Kawashima, a prominent Japanese neuroscientist.activity takes less than a minute to complete.
His studies evaluated the effect of performing